Roguelike Project
A downloadable game
On https://www.reddit.com/r/roguelikedev/ there is an event to make a Roguelike in 8 weeks following a tutorial. The main tutorial is in Python but there’re a lot of other tutorials to follow. Lately I’ve been having issues to get some work done, so I thought that maybe it was a good chance to finish something properly and to learn.
My goal is to finish the tutorial and have something playable. Nothing more, nothing less.
All my project’s code is available at: https://github.com/CutreST/roguelike_tuto
Right now the code is a mess, there’s a lack of comments, some hacks and bad practices. But well, I’m improving it.
Each week during the course of the tutorial I’ll be posting some devlogs talking about a lot of things related to the game.
Status | In development |
Author | Cutre Studio |
Genre | Action |
Tags | 2D, ascii, cutre, Godot, Pixel Art, Roguelike |
Development log
- Fifth WeekAug 10, 2021
- Fourth WeekJul 28, 2021
- Third WeekJul 20, 2021
- Second WeekJul 13, 2021
- First WeekJul 06, 2021
Comments
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this inspired me to make my own itch page, soon! Good luck@
Thanks! I'm glad to read that! Good luck to you too!