Second Week
Hello again!
This week wasn’t as productive as the last, but I had some things done.
First, I realized that my dungeon generation algorithm isn’t the best. Well, this happens and I tried to create new generators, again, without properly reading what other people made and, well, I’m using my first algorithm.
The idea behind the second one was to create a grid where to put all the rooms (this is easy and it works) and then connect each room with one or more corridors. But, the problem I have is to create some interesting corridors.
In some games the connections between rooms are simple and works. My idea is to have corridors with branches and a lot of connections and prone to bugs. But well, I made some tweaks on my first algorithm and works well.
The tutorial I’m following doesn’t say anything about doors, but I think that’s a must in this game, because, well, not a must but something interesting to add, don’t you think? So, as my algorithm is somewhat cranky, the doors were cranky too and, pfff, truly, I got down.
My first dungeon generator had a lot of problems, I didn’t succeed on my second generator and now the doors were giving me a headache. The truth is, this was the first rock to get over and, well, it worked (barley).
Then, of course, if there is a door, the player has to be able to open that door. So, is a simple solution, if there’s a collision with the doors, the doors open. Simple and neat.
Solver a pair of bugs and I thought, this is time for a FOV. And, well, after reading something here and there I tried to implement some FOV. The algorithm works, but it has some major issues that, I expect, to solve before the weekend.
And, I think that this is all for today’s log. Any doubt, any question, any complaint, well, I’m here.
Have all a good week and take care.
See you!
Roguelike Project
This is a simple Roguelike.
Status | In development |
Author | Cutre Studio |
Genre | Action |
Tags | 2D, ascii, cutre, Godot, Pixel Art, Roguelike |
More posts
- Fifth WeekAug 10, 2021
- Fourth WeekJul 28, 2021
- Third WeekJul 20, 2021
- First WeekJul 06, 2021
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